Skip to content
Résumé
FREN

N° 08 / 08 — Game · Puzzle

Orapa Mine

Every day, a mine hides five gems: send waves, read the colours, deduce.

Role
Design and development
Year
2026
Status
LivePersonal
Stack
Next.js · TypeScript · GSAP · Vitest · PWA · Tailwind CSS
← Back08 / 08
The daily mine: the 10-by-8 grid, the gems to place and the survey notebook
Fig. 1The daily mine: ten by eight, five gems to place, and the survey notebook.
Orapa Mine's start screen on a phone
Fig. 2On a phone, it installs like an app.
Try the demo ↗

01 / 07

The problem

Orapa Mine is a deduction board game by Junghee Choi and Wanjin Gill, published by Playte. I wanted to play it every day, like a daily puzzle.

This site is a free, unofficial fan project.

02 / 07

What I did

Every day, a new 10-by-8 mine hides five gems. You send waves, read the colours that come out, then place and rotate the gems to rebuild the mine, with one check a day.

The current streak, best streak and history carry over from day to day, in French and English.

03 / 07

How it's built

The rules are written as pure functions and tested one by one: the grid, the gems, the path of the waves, the daily puzzle, the streak. The Next.js and GSAP interface sits on top.

It is an installable static site that works like an app.

  1. Rules as pure functions
  2. Daily puzzle
  3. Streak and history
  4. Next.js and GSAP interface

04 / 07

Challenges

  1. 01

    Rules you can prove

    The path of the waves, the grid, the gems and the streak are pure functions, tested one by one with Vitest: the interface can change without ever breaking the game.

  2. 02

    The same puzzle for everyone, with no server

    The daily mine is derived from the date: the same for everyone, with no database. The site is static, installable (PWA), in French and English.

05 / 07

Results

The game is live and playable every day.

06 / 07

What I learned

Board game rules translate very well into pure functions: once a wave's path is tested, the interface can change without ever breaking the game.

07 / 07

Tech stack

Front end
Next.jsTypeScriptPWATailwind CSSInternationalisation (i18n)
3D, motion and real time
GSAP
DevOps, cloud and testing
VitestGit
Product, SEO and methods
SEO

Next project · 01 / 08

SphereHome

Next project · 01 / 08

SphereHome

Write to me

contact@victor-delorme.com

Available for roles, projects and freelance missions